Some of the most important and innovative games of the past year were in the spotlight at the 21st The annual Game Developers Choice Awards took place virtually on July 21.
The Game Developers Choice Awards are described as the premier awards for peer recognition in the digital game industry. Each year, the awards recognize and celebrate the creativity, artistry and technological genius of the best developers and games created last year.
This year’s ceremony took place as part of the Game Developers Conference 2021.
The biggest prize of the ceremony is the Game of the Year award, which recognizes the game developers’ choice for the best overall version of the game.
The roguelike action dungeon crawler from developer Supergiant Games Underworld established itself as the biggest winner of the event as it took home a total of three awards, including Game of the Year as well as Best Audio and Best Design awards.
Supergiant Games Studio Director Amir Rao expressed his thanks for winning Game of the Year, saying, âIn 2012, we were very lucky to win the Best Debut award with our first game. Bastion at the Game Developers Choice Awards, and all of us who worked on this game are still working here together today on all of our projects and I don’t think we ever thought we would be back here, let alone in the company of the last few. most popular video games of the year.
“On behalf of our team and the vital and new voices we have added that have helped make Underworld what it was, we are so thankful that people liked it Underworld so many. It was a privilege to work on it and do it at all. We would like to thank our audience for all of our previous games which have encouraged us as well as the fans of Underworld in our early access which gave us some really essential feedback to help us complete Underworld outside.
“Thank you to our partners and to the platforms that have helped Underworld find an audience and our families who love and support us. It really feels good to make them proud of a huge honor like this, âhe added.
Sucker Punch Productions also won two awards – Best Visual Art and Audience Award – for its open-world action-adventure game. Ghost of Tsushima, a PlayStation title that follows the fictional story of one of Tsushima Island’s last samurai during Mongolian invasion of Japan in the 1270s.
Developer Title Naughty Dog The Last of Us: Part II was another PlayStation exclusive to be recognized, taking home the award for best story. The Last of Us: Part II is an action-adventure game set in the post-apocalyptic United States five years after the first game, and continues the story of protagonists Ellie and Joel.
The award for best debut album went to indie developer Kinetic Games Phasmophobia, a horror game where players enter dangerous haunted places to collect evidence of the paranormal.
Mobile gaming was also in the spotlight, with the award for best mobile game awarded to Genshin Impact, a free open-world action role-playing game from miHoYo that lets players embark on an epic fantasy adventure.
The Innovation Award, which “recognizes the unique game that demonstrates true innovation, advances the state of the art and pushes the boundaries of games as a medium of expression” was presented to Media Molecule for its game creation system. Dreams.
As described by the developer, “Dreams is a space where you will play and live the dreams of Media Molecule and our community. It’s also a space in which to create your own dreams, whether it’s games, art, movies, music, or anything in between and beyond.
The award for best technology went to Asobo Studio for Microsoft Flight Simulator, the latest edition of the flight simulation franchise, while the award for best VR / AR (augmented reality / virtual reality) game went to Half-life: Alyx by Valve, a VR return to the much appreciated Half life series.
In addition to the best games from last year, the Game Developer Choice Awards also recognize the dedicated people who have helped advance the art, science, and craft of video games with special prizes.
This year’s event featured the presentation of two special awards, including the Pioneer Award, a distinction that recognizes advancements in technology and game design. This year’s award recipient was Tom Fulp, the creator of Newgrounds. In a press release it was shared: âThe advent of Newgrounds caused an explosion of creations and gave a platform for Flash games from independent developers.
Meanwhile, the Lifetime Achievement Award went to Laralyn McWilliams, an influential game designer who has 28 years of experience across all genres, especially in groundbreaking MMO (Massively Multiplayer Online) games.
According to the release, the award recognizes the video game career of Laralyn McWilliams, in which she led the design of award-winning adventure, social, strategy, simulation, platform, brawler, FPS and online games. massively multiplayer online.
The Game Developers Choice Awards were created and voted on by the developers. Winners in categories except People’s Choice and Special Prizes are selected by the Game Developers Choice Awards-specific International Choice Awards Network (ICAN), which is an invitation-only organization made up of leading game creators. from all sectors of industry.